A strong commercial/industrial base will support all victory conditions. Fill all of your trader slots.Ĭhoose a victory condition to work toward and build the requisite districts. Use traders domestically to boost production. Mid-game: Your priorities should be: 1) gold and production, 2) achieving victory conditions, 3) explorationīuild every building possible in your commercial and industrial districts. If you’re looking for a domination victory (probably the easiest on higher difficulties), nationalism and mobilization are both very helpful, as are the civics that reduce the cost of maintaining and upgrading your units. Your civic route can vary depending on what inspirations are available. Try to only research boosted techs, and don't be shy about leaving large chunks of the research tree blank. Research-wise, focus first on the techs you need to exploit your immediate surroundings, then on getting commercial and industrial districts. Instead, produce a durable army, then switch production toward: 1) settlers, 2) commercial and industrial districts, and 3) workers and basic improvements (granaries, monuments, etc). The AI’s advantage means you often won’t get a religion, even if you try: I would avoid building holy sites (edit: see the comments for strategies on obtaining a religion). Otherwise, produce and/or steal/buy settlers, and expand to 6+ cities, preferably in a cluster and near new amenities. If you can win an early battle over a city-state or weak neighbor, do it-there’s no penalty for early DoWs, and experienced units are a huge advantage in the mid-game. Producing workers/granaries/monuments before you have a standing army can offer large benefits, but is also risky: newer players may benefit from playing conservatively and investing in defense first. Early build orders can vary, but make sure you have several slingers, archers, and/or warriors early on. Plan for a significant number of barbarians and, depending on your start location, at least one declaration of war (DoW). It’s a basic commerce- and industry-based strategy with era-specific priorities spelled out.Įarly game: Your priorities should be: 1) defense, 2) expansion, 3) city improvements.ĭefense comes first. This isn’t for power users rather, it’s intended for new players looking to beat Civ VI on higher difficulties without using exploits or obvious imbalances (such as Scythia’s horse economy). Having not yet seen a decent guide, I thought it may be helpful to outline a few brief strategies, tips and tricks for beating Civ 6 on Diety.